Bloodstained: Ritual of the Night – Koji Igarashi fa il punto della situazione su Nintendo Wii U

Koji Igarashi in una recente intervista ha fatto il punto della situazione sulla versione per Nintendo Wii U di Bloodstained: Ritual of the Night, erede spirituale del glorioso Castlevania: Symphony of the Night. Questa versione del gioco è attualmente un problema molto complicato per lo sviluppo e non pochi stanno chiedendo di muovere il progetto su Nintendo NX.

L’hardware dell’attuale console casalinga di Nintendo, infatti, ha una potenza decisamente inferiore rispetto alle altre console fisse a cui è destinato Bloodstained ma è comunque possibile che il gioco uscirà anche su Wii U e magari con delle feature particolari:

“Yeah, it’s a very complicated problem. The reality is this: As timelines move on, certain pieces of hardware become irrelevant. Sometimes new pieces of hardware come out that make you think about what is the right strategy. And as a creator, usually you want to make stuff for the new hardware. That’s the reality.”

“However, this was a game that was backed by people, and we made promises to listen to them. They’re the people that gave us life so to speak. Any sort of change that we do or are considering that goes outside the scope of the promises we’ve made must be done with lots of explanation, must be done with lots of care, and must be done with lots of back and forth with them to see what options we have. We must listen to them at the end of the day, and we have made promises.”

“Unfortunately, some of those don’t make as much sense anymore as they did before, and that’s also reality. So you’re in a very difficult position, and at the end of the day, if you’re going to go in one certain direction, you want to make sure that you have support from them.”

“But so far we’ve, I think, been incredibly transparent through all the things that have happened with our backers, and they have been very supportive. So I’m hoping that if there is going to be a difficult decision some day, and we don’t know, that we’re able to have that conversation. If they say they don’t get it, well that’s where we’re at. And if they say they do get it, well then, we’ll be able to do things that are maybe more interesting. We’ll see.

Via: Nintendo Everything