E3 2019 – Ecco un lungo gameplay dedicato a Dragon Ball Z: Kakarot

Durante la conferenza di Microsoft all’E3 2019, che si è tenuta nella serata di ieri, Bandai Namco ha avuto la possibilità di mostrare Dragon Ball Z: Kakarot, ovvero il gioco conosciuto precedentemente come Dragon Ball Game: Project Z Action RPG.

Atteso per inizio anno prossimo su PC, Xbox One e PlayStation 4, nel corso della diretta di IGN abbiamo ammirare un lungo gameplay di questo titolo dedicato a Dragon Ball Z:

  • Players will be able to relive the story of Dragon Ball Z in overwhelming volume. There will be many meticulously recreated scenes from the original story that players will recognize, as well as some scenes that have not really been depicted before in the way that they are depicted in this game.
  • The game’s look is a fusion of CyberConnect2’s experience in cel-shaded graphics technology and Akira Toriyama’s unique art style. The game also depicts the dynamic shifts of emotions in battle and character expressions in meticulous detail.
  • The game is not open-world. The reason being that the focus is on retelling the story. If the game was open-world, they would have to betray the original work in some form.
  • Each area is gradually unlocked as the story progresses. Each map is quite large, and Goku can fly throughout it freely.
  • Several scenes in which adult Goku interacts with characters from the original Dragon Ball—like Android 8—will be in the game.
  • (What happens for parts of the story where Goku is unable to fight? Will players take on the role of other characters?) While nothing can be said regarding playing as other characters at the moment, the game is focused on retelling the story of Dragon Ball Z, so it will not disappoint the fans.
  • In addition to retelling the Dragon Ball Z story, there are also other elements like sub-stories for Android 8 and so on that fans will appreciate.
  • While nothing can be said regarding whether the game will go beyond the Frieza saga, it—again—will not disappoint fans.
  • The theme of the game is to experience the life of Goku in various ways, such as riding Nimbus, eating, going fishing, hunting animals, and more.
  • In addition to buffs like temporarily boosting attack power, how you manage the eating elements of the game is part of the core game cycle and can result in permanent power-ups and so on.

 

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