Mario + Rabbids Kingdom Battle – Collector’s Edition, supporto agli amiibo, immagini, pre-order e altro

Alla conferenza Ubisoft dell’E3 2017 abbiamo visto come il publisher francese abbia debuttato presentando Mario + Rabbids Kingdom Battle con tanto di presenza di Shigeru Miyamoto, padre della saga Nintendo, all’annuncio.

Il gioco, che purtroppo era già trapelato in rete nel corso delle scorse settimane, è previsto in esclusiva per Nintendo Switch il prossimo 29 agosto e sarà un particolarissimo strategico di cui sarà commercializzata anche una Collector’s Edition e vanterà anche il supporto agli amiibo e molto altro ancora:

LOS ANGELES — June 12, 2017 — Today, Ubisoft® and Nintendo announced a partnership to bring a brand new adventure to life featuring Mario, Luigi, Princess Peach, and Yoshi, and four Rabbids heroes: Rabbid Mario, Rabbid Luigi, Rabbid Peach, and Rabbid Yoshi. Mario + Rabbids® Kingdom Battle is the story of an unexpected encounter between the most famous video game character, Mario, and the irreverent and chaotic Rabbids as they join forces to restore the Mushroom Kingdom, which has been torn apart by a mysterious vortex. Mario + Rabbids Kingdom Battle will be available exclusively for Nintendo Switch on August 29.

Mario and his friends will use hundreds of never-before-seen weapons to strategically take out enemies in true Rabbids style – with the occasional well-timed misfire. Players will use turn-based combat to strategically move their heroes across the battlefield to gain higher ground, utilize the pipe system and destructible environments, and receive a friendly boost from their teammates to get into their optimal firing position. Utilizing combat tactics and the cover system, players will explore the four unique worlds with their team of heroes defeating foes, gathering collectibles and solving puzzles along their quest.

In the main campaign for Mario + Rabbids Kingdom Battle, players will form a team of three unique characters, customizing their abilities via each character’s dedicated skill tree to form the perfect trio. In the game’s additional co-op challenges, players team up with a friend in local multiplayer, where they’ll play three levels of difficulty, taking on adversaries as a team. Mario + Rabbids Kingdom Battle will take advantage of the ability of Nintendo Switch to be played anywhere, anytime and is fully functioning on the go for both solo and co-op players.

“We are huge fans of Mario and are honored to be entrusted by Nintendo to create a new Rabbids Nintendo Switch game featuring Mario and friends,” said Xavier Poix, Managing Director French Studios at Ubisoft. “It was very important to us to stay true to the legendary characters Nintendo has created, but also to create a new experience for fans of Mario and the Rabbids alike. In order to restore the Mushroom Kingdom and come out victorious, Mario and the Rabbids will need to work together as a team and it’s from their differences that they will get their strengths.”

“Over the years, we’ve forged a great relationship with Ubisoft, and Mario + Rabbids Kingdom Battle represents the next step in that strong collaboration,” said Reggie Fils-Aime, President and COO of Nintendo of America. “The teaming of our intellectual properties is symbolic of this partnership, and we can’t wait for players to get their hands on the game.”

Mario + Rabbids Kingdom Battle will be available in two editions: Standard and Collector’s, with the Standard Edition including the game, and the Collector’s Edition including the game, a six-inch figurine of Rabbid Mario by Ubicollectibles™, a set of physical collectors cards, and the original soundtrack on CD. All pre-orders will also receive a set of eight in-game exclusive weapons with unique stats. Additionally, Ubicollectibles has created four exclusive figurines inspired by The Rabbids Heroes.

For more information on Mario + Rabbids Kingdom Battle visit:

For more information on Mario + Rabbids Kingdom Battle UbiCollectibles visit:

Ecco una serie di informazioni rivelate dal team di Ubisoft Milan:


What is Mario + Rabbids Kingdom Battle?

Mario + Rabbids Kingdom Battle is the story of an unexpected encounter between some of the most beloved video game characters – Mario, Luigi, Princess Peach and Yoshi – and the irreverent and chaotic Rabbids. They team up when the Rabbids are transported to the Mushroom Kingdom by their washing time machine, fracturing the once peaceful area and wreaking havoc throughout the world. To put the kingdom back in order, the heroes will battle unpredictable enemies as they engage in turn-based combat, explore new worlds and solve puzzles along the way.

Developed by Ubisoft exclusively for Nintendo Switch, Mario + Rabbids Kingdom Battle will be released on August 29, 2017.

How would you define the genre of the game?

Mario + Rabbids Kingdom Battle is a turn-based combat adventure game: a great mix between combat, exploration and puzzle solving.

How did the opportunity to develop a game with Mario and friends come about?

Our long history of partnership and trust with Nintendo led to this amazing opportunity to feature Mario and friends in an Ubisoft game on Nintendo Switch.

How did you come with Mario + Rabbids Kingdom Battle’s concept?

3 years ago, our strong relationship with Nintendo gave us the opportunity to create a game featuring Mario, his friends and our irreverent Rabbids, with a shared vision to create a brand new experience.

Rabbids have their roots in video games. It is in their DNA to twist universes in playful, irreverent ways. So, what would be more surprising than having them partner with Mario and his friends?

For Davide Soliani, creative Director of Mario + Rabbids Kingdom Battle, this project was an exciting challenge and a dream come true. He and his team started working on a concept that mixed both franchises with his passion for tactical games, and came up with Mario + Rabbids Kingdom Battle, a turn-based combat adventure that merges the world of Mario with the contagious insanity of the Rabbids.

When the concept was presented to Mr. Shigeru Miyamoto, the creator of Mario, he was very excited by the team’s passion and the possibilities that could emerge as the result of bringing together these two contrasting universes, which could lead to a surprising and unexpected experience for Mario fans. He approved the concept, and allowed his iconic characters to be lent to Ubisoft studios. After this, Ubisoft teams started to work on delivering an experience that fans of both Mario and the Rabbids would enjoy.

What were the inspirations behind the game?

We are huge fans of Mario, so it was very important for us to stay true to what Nintendo has created. At the same time, we wanted to create something fresh for both universes. As tactical and strategy game enthusiasts, we decided to combine all of these influences to create an entirely new game experience, Mario + Rabbids Kingdom Battle.
How accessible is the game?

Mario + Rabbids Kingdom Battle is designed for players of all ages, as Mario games are, while providing the depth of gameplay tactical players are looking for. We created a streamlined user interface, keeping all the focus on the action itself, and let the design elements and animations provide feedback to the players. The turn based system used in combat phases allows players to take time to think before triggering their actions: by matching attacks, special techniques and super effects, which can result in chain reactions that can impact the action on the battlefield. This combat system offers new players the opportunity to discover the genre and pick up the game while experienced gamers will find deep tactical challenges as they progress through the adventure.

When will Mario + Rabbids Kingdom Battle launch, and on which platforms?

Mario + Rabbids Kingdom Battle will launch on August 29, 2017, exclusively on Nintendo Switch.


What is the story of the game?

The Rabbids were transported to the Mushroom Kingdom in an unexpected way, creating a huge vortex which fractured the once peaceful area and wreaked havoc throughout the land. To stop this disaster, Mario will team up with unpredictable Rabbids Heroes. Together they will go on a quest to find and free their scattered friends across the kingdom, and put the world back in order. Players will embark in a tale about friendship, exploring new worlds, solving puzzles and facing surprising enemies in turn-based combat.

What are the gameplay pillars in Mario + Rabbids Kingdom Battle?

The game is a seamless combination of combat & exploration:

Combat- each team (composed of 3 characters: Mario, one Rabbid hero and a third of their choice) will fight against the enemy Rabbids using turn-based combat and tactical skills. Players will have to use all available resources to be victorious: weapons, movement skills and techniques, such as healing or shields.
Exploration- players will lead their team throughout a world twisted by a mysterious power, to solve puzzles, gather collectibles and make unexpected encounters with new allies.

Can you give us more details about combat and the turn-based system?

Each battle takes place on a battlefield filled with cover, pipes, and other interactive elements our heroes and the enemy Rabbids can use in combat. For each of their turns, players use the actions of their heroes: move, attack and use a technique if available (Shield, Heal, React…), to defeat the enemies. They can plot how to use the best out of the battlefield elements, their movement skills & their weapons specificities before the enemies’ turn. Along their journey, players will always face new challenges thanks to specific world events and the unexpected behavior of the new enemies they will encounter, making each map of the game very unique.

Can you describe the skill tree feature?

As players progress through the Mushroom Kingdom, they will collect orbs as rewards. They can spend these orbs in each of their heroes’ skill tree to unlock their secondary weapons, techniques, movement skills or confer passive bonuses. An autofill feature is available for players eager to return to the battlefield!

Can you chose your team composition?

Yes, players always control a team of three heroes which can evolve at each stage of the game when players recruit new allies. As the leader of the adventure, Mario is a permanent team member, and players will also select at least one Rabbid Hero in their roster. The third hero can be either a Yoshi, Luigi, Peach or another Rabbid Hero. Team composition can be changed anytime during the exploration phases or at the beginning of each battle. Each character has their own strengths and abilities, giving players the opportunity to create a complementary team depending on their playstyle.

Can you describe the cooperative feature?

Mario + Rabbids Kingdom Battle features both a single-player experience and single-system co-op challenges that invite players to share their experience and test their skills with friends or family in highly replayable maps. The co-op challenges, designed especially for two players as an addition to the main solo campaign, are well suited for both new and experienced players looking for strong tactical challenges. Multiple control configurations are available, including the ability to play with Joy-Con controllers or to mix Joy-Con with Nintendo Switch Pro Controllers.


Who are the Rabbids heroes of the game?

The Rabbids Heroes of the game (Rabbid Peach, Rabbid Luigi, Rabbid Mario, Rabbid Yoshi) are Rabbids who took on qualities of their Nintendo counterparts while being teleported to the Mushroom Kingdom. They share some similarities with Mario and his friends, but in exaggerated ways. You can count on them to bring some pep to this crazy crew!

Can you tell us more about the enemies that the heroes’ roster will encounter?

Common enemies are new versions of Rabbids, twisted when they were transported to the Mushroom Kingdom. As they attack the heroes, you have to fight them on the battlefield to free them. There are many different kind of enemies, who range from basic minions to massive brawlers. But the real threat might actually be something even more dangerous…
Could you describe the heroes’ weapons?

More than 250 unique weapons are available in the game.

Each Hero has access to two different kinds of weapons, depending on their playstyle. For instance, Luigi is an expert of long-range weapons while Rabbid Mario is more specialized in Melee and close-range techniques. Additionally, some weapons can trigger Super Effects like PUSH, which forces the target movement and can push it out of the battlefield’s boundaries, HONEY which can glue the target and restrict its movement for one turn, and many others you will discover in game.

How do Mario and friends and the Rabbids interact?

We worked a lot on the animations to make all characters in the game express various emotions, easy to understand for all players. However, we felt the need to add a translator, and that is the role of Beep-0, a new surprising character able to understand the Rabbids, who will serve as a guide throughout the whole adventure.

Can you describe the world of the game?

The game takes place in a twisted version of the Mushroom Kingdom, invaded by the Rabbids and torn apart by a mysterious evil. It has become a brand new world, where players may see iconic Mario elements but everything is yet to be discovered. We worked a lot on keeping what Mario fans know and love and worked closely with Nintendo’s IP teams to ensure we retained the magic of the Mushroom Kingdom while adding our own Rabbids-spin to the world.

Who composed the game music?

All Mario + Rabbids Kingdom Battle’s tracks are compositions of the well-known video games composer Grant Kirkhope.


Which studios are involved in the development of the game?

The game has been co-developed by Ubisoft Milan and Ubisoft Paris, with the collaboration of Ubisoft Montpellier.
How did Nintendo help you to create this game?

Ubisoft and Nintendo have a very strong relationship, and the creation of Mario + Rabbids Kingdom Battle is a great example of how we are able to work together to create something amazing. While the game was fully developed and produced by Ubisoft studios, it was created with the approval and the trust of Nintendo, to use the Mario IP and associate it with the Rabbids. We worked in very close collaboration with Nintendo who acted as our partner, ensuring the characters and worlds they created were accurately represented and to ensure Mario + Rabbids Kingdom Battle offers an authentic Mario experience.

How is Mario + Rabbids Kingdom Battle designed for the Nintendo Switch?

The game was designed from the ground-up to perfectly fit the concept of Nintendo Switch: play anytime, anywhere, with anyone. With this in mind, the team focused on creating a game that is as appealing to play in handheld mode as it is in TV mode. The turn-based system and structure of the game suit short gameplay sessions, which can be started at home and easily continued on the go. Players can also enjoy co-op challenges with a friend on the same system using two Joy-Con controllers, or with a combination of Joy-Con and Nintendo Switch Pro Controllers.

What technology is Mario + Rabbids Kingdom Battle built on?

Mario + Rabbids Kingdom Battle was created with Snowdrop, a custom and intelligent engine that powers many of Ubisoft’s games including Tom Clancy’s The Division. Snowdrop’s unbelievable versatility made it the perfect tool to build the world of Mario + Rabbids Kingdom Battle. As an interconnected and flexible system, Snowdrop made it possible to fill our unique universe with special effects, dynamic animations, weather & time setups and many more groundbreaking features.

“When me and my team were told to work with Nintendo, with a game that could feature both Mario and the Rabbids, we immediately understood it was a lifetime opportunity. We spent night and day working on the best way to merge those two worlds together, and find something unique for both Mario and the Rabbids.

“We did a new genre. As tactical fans, we loved the idea of using them to propose something new for turn-based gaming. A different approach. But at the same time, we wanted to stay true to the Mario universe. That’s why we wanted to mix tactical combat phases with adventure phases. We put together posters, and came up with the enemies and the tone.

“Three and a half weeks after that internal meeting, we took the opportunity to create a small prototype and present it to Nintendo. When I finally met Mr Miyamoto, the creator of my favourite game and the inspiration of my whole career, I felt like I was divided in two – the passionate Nintendo player, and the Ubisoft creative director. I was split between the urge to ask for an autograph, and the responsibility to represent the game in the most professional way.

“He told us that he was impressed, so it went well, but he kept asking us how it was possible for us to have Mario and Luigi in our game, because they look identical to the Nintendo ones. But the truth is, even if we had just three and a half weeks to come up with that prototype, we decided to recreate Mario and Luigi from scratch. We looked at all the Nintendo games we could, to make sure we translated their essence into our game. And I do believe that it was in that precise moment that we truly convinced Nintendo about our passion and our commitment. ”

“After that, everything happened at light speed. We met the Nintendo guys with Kyoto several times, and we flew up with code”.

Poix on Miyamoto’s enthusiasm…

“Miyamoto was very enthusiastic about three things. First, our understanding of the Mario universe; second, our new take on a game genre that hadn’t been covered that much, and finally, the passion of the developer, especially Davide.

“It was the starting point of a strong relationship between teams in Milan and Paris, and the team in Kyoto at Nintendo. It led to the creation of a unique tactical adventure game.

“To be able to work and twist the Mario universe, has been a true recognition of the strong ties and the mutual respect that we share with Nintendo.”

Soliani on getting Grant Kirkhope to handle the music…

“The guy fell in love with the game so much, that my phone would ring – several times – at 3am. It was just Grant saying: ‘Hey Davide, check out the different pieces of music I have sent you.’ I tried to explain to him several times that we are in Europe, and he is in LA, and there was a seven-hour difference and it was night. But it was useless. It is just a small example of how this game has been an incredible journey. And how Mario + Rabbids Kingdom Battle has become a labour of love. It is a dream come true for us, not just as game developers, but also as players.”

Ecco alcuni dettagli dal fact sheet di Mario + Rabbids Kingdom Battle:

This is the story of an unexpected encounter between Mario and the irreverent Rabbids. To bring order back to a splintered Mushroom Kingdom, Mario, Luigi, Princess Peach, and Yoshi team up with Rabbids heroes in a journey through four different worlds.

Outwit unpredictable enemies in dynamic turn-based combat and co-op challenges, and solve puzzles along the way. Discover a feel-good and modern combat adventure designed exclusively for the Nintendo Switch™ system, playable anywhere, anytime, with anyone.

Mario + Rabbids Kingdom Battle comes out August 29, 2017 for Nintendo Switch.

Mario, Luigi, Peach, and Yoshi will join forces with four Rabbids heroes, each with their own unique personalities.


Embark with your team of eight heroes on an epic quest to free your friends and put the Mushroom Kingdom back in order!
Explore four iconic worlds filled with chests and secrets, solve puzzles, and defeat unpredictable enemies on the battlefield.


Mario and his friends will use never-before-seen weapons to engage in combat with their foes. With an arsenal of hundreds of unique weapons, players will choose how best to equip each of their eight heroes.
Play additional co-op challenges with a friend in local multiplayer, featuring three levels of difficulty.


Two worlds collide in Mario + Rabbids® Kingdom Battle!
The Mushroom Kingdom has been torn apart by a mysterious vortex, transporting the chaotic Rabbids into this once-peaceful land. To restore order, Mario, Luigi, Princess Peach, and Yoshi must team up with a whole new crew: four Rabbids heroes! Together, they will battle with weapons through four worlds filled with combat, puzzles, and unpredictable enemies.

Developed exclusively for the Nintendo Switch™ system, Mario + Rabbids Kingdom Battle is the best of the Mario and Rabbids franchises, combining all that you love about Mario’s iconic universe with the side-splitting antics of the Rabbids.

Mario & Rabbids universes collide in this new adventure that combines the best of these two worlds!
Mario, Luigi, Princess Peach, and Yoshi join forces with four Rabbids heroes with their own unique personalities.
Easy to play, difficult to master. Solo and co-op turn-based combat is a fresh gameplay experience.
Battle with an arsenal of weapons through four new worlds filled with enemies, puzzles, and humorous fun!
Pick up and play anywhere exclusively on the Nintendo Switch system, even on the go.

Tag:, , , , , , ,


  • Facebook
  • Twitter
  • Myspace
  • Google Buzz
  • Reddit
  • Stumnleupon
  • Delicious
  • Digg
  • Technorati
Giorgio Tiretti
Author: Giorgio Tiretti View all posts by
Gamer ma soprattutto Retrogamer di professione. Nasco videoludicamente all'età di 3 con il NES in bundle con Super Mario Bros e Duck Hunt. Amo anche Musica, Anime e Fumetti (sia orientali che occidentali), Film e Telefilm.
Games 'N More